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Thursday, June 6, 2019

Comic Book Review: Civil War II


Hello Enthusiasts,

Marvel's comic book event Civil War was a wonderful, accessible story for readers. It brought up a point that, at the time, hadn't been explored too heavily in any major Marvel or DC events, where the government decides to force all super-powered beings to work as agents. It was creative but so obvious, because of course the government would do something like that. The event went over so well that it became the plot behind the third Captain America movie in the MCU (kind of) and Marvel decided to put together a sequel. Today, I will review Civil War II and there will be some Spoilers Below, though I will try to keep them at a minimum.

This event follows two teams of heroes, with their figureheads being Iron Man and Captain Marvel. The point of contention between these groups is a new Inhuman that has the power to see events that have yet to occur. This Inhuman, Ulysses, was actually just a regular student that ended up being exposed to Terrigen Mist, which changed him. Ulysses sees a horrific future in his first vision, an apocalyptic type of future, and eventually approaches the heroes about it. Some of his smaller, more short term visions end up coming true, and Captain Marvel's team is able to prevent some tragedies because of that. However, not everyone is on board with following this new early-warning system that the heroes have. Iron Man in particular is opposed to this idea, because the future isn't set and the predictions could end up causing more harm than good. The two sides fight it out, there are losses on each side, and there's a pretty clean wrap-up of the whole event right within the pages of this story.

There are some things that do work very well in this story. For starters, the art is clean and enjoyable. I really enjoy the work of David Marquez, and he has a history of working with Brian Michael Bendis and conveying these stories well through his illustration. I also love when these events include a lot of different heroes and series that I enjoy, since some of the other Marvel events end up having a smaller scope of heroes (Original Sin, Siege, Secret War). This event also made an effort to lay some groundwork for major changes in the Marvel universe moving forward, even though not all of them stuck. I also enjoyed a bit of the character building in this story, especially Captain Marvel. It can seem like she's being hard-headed about this whole thing and not willing to listen to any opposition on the topic, but she's taking a similar stance to Iron Man's in the first Civil War. She knows that there's some moral ambiguity with what she's doing, and she doesn't enjoy arresting the heroes that have done so much good in the past, but she feels that she is doing what's best for the world. She sees these visions coming true and takes a risk based on their previous accuracy. There are other characters who have deeper plots like this one, but I can't really go into them without spoiling major plots of the story.

While there are some positives for this limited series, there are some drawbacks that I need to rant about a bit. First of all, this was not nearly as fresh of an idea as the first Civil War. Acting on predictions from the future, arresting people that haven't committed any crimes yet, having a group that is adamantly opposed to the actions, these are ideas and plots that have been explored numerous times in the past. All Marvel adds to the worn plot is superheroes, and it's still not as strong of a story a the film Minority Report. Don't get me wrong, the writing is strong, as all of Bendis' work is, but Marvel just didn't have enough to add to this kind of story to make it feel worthwhile. It's also frustrating that some many of the threads from this book end up going nowhere in the larger universe. Sure, some of them play out for a bit, like Iron Man being put out of commission near the end of the book, which set up for Iron Heart's short series, but he's back in the game before long.

I also have a significant gripe about Iron Man's side in this. I know that a character can grow and change over time, and there are events early in this book that are impactful to Iron Man and his perception of using Ulysses power. However, Tony Stark was arresting heroes who were out risking their lives for people because they wouldn't sign up to work for the government in the first Civil War series. He locked up friends, allies that he had for years, and said that it was all worth it. Even after Captain America was killed while in custody after the events of that series, Tony still moved forward with the Avengers Initiative and spearheaded the team of government heroes. To say that he would be opposed to something preventing major tragedies because there's some grey area around whether or not the visions can be trusted feels like a bit of a stretch. He mentions that he has an understanding of time, that it is always changing and that there's an ebb and flow to it, which helps swallow the pill of his opposition a bit, but it really feels like his stance is just so we can have a powerful figurehead to oppose Captain Marvel.

Overall, this comic isn't bad, but I wouldn't call it a priority read. Yes the art is excellent and the writing is solid, but the story that Bendis was told to write for isn't as strong as it could have been. It feels less like this was an event that we were building to and more as a set up for future lines of comics. Feel free to pick it up, it's certainly not the worst book in my collection, but I can certainly recommend others before this one.

I give Marvel's Civil War II a 5 out of 10.

Sincerely,

The Bored Enthusiast

Monday, June 3, 2019

Game Review: The Walking Dead (Seasons 3 and 4)


Hello Enthusiasts,

A while back I reviewed seasons 1 and 2 of the Telltale Games series The Walking Dead, which you can find here. Telltale Games has closed down since then, but the series was finished with two final seasons. Today I will be reviewing the final two seasons of the series, and know that you are in for Some Spoilers, though I will keep them at a minimum.

The third game, titled A New Frontier, switches away from being a completely Clementine focused story. The main character in this game is Javi, a former baseball player that is traveling around with a few select members of his family. He meets up with Clementine pretty early on, they find a large settlement of survivors to join, and drama ensues. It's not too long before everything goes south, and Javi must work with Clementine to survive and save those that they care about. The plot does feel pretty similar to other Walking Dead stories that can be found in the TV shows, comics, and other games, but the it's the characters that make this game enjoyable. Clementine is aggressive and understandably damaged by the world that she has grown up in. She's protecting an infant, AJ, and she could not care less about anyone else at the start of the game. She's not necessarily mean, but she is very wary of others. Javi has a deep history with his family as well, though he didn't live a perfect life before the rise of the walkers. Together they work through a difficult situation and really make the player want the best for the both of them.

The forth season, simply titled The Final Season, ran into some issues while in production. The first two episodes were released like normal, and then Telltale Games shut down with little-to-no warning for those working on the game. It looked as though it would end there, but several members of the team that had worked at Telltale Games decided to push forward with the last two episodes. These folks, who had moved on to Skybound Games, worked with their new employer to finish the final season and get it out to the fans. With all of this drama, it would make sense that the last season would be sub-par to the rest, but the final season of this series is potentially the best one in the series. It's deep, emotional, and compelling all the way through. The season follows Clementine as she raises a young AJ with the intention to help him grow into the best possible version of himself. This is wildly difficult in this kind of world that has seen so much death and destruction. It puts Clementine into a role similar to that which Lee had in the first season. They do find another compound, which is run entirely by children, and it seems like a better place for them than anything else they've found so far. Again, drama ensues, but I won't spoil anything else for the story as this is the end of the entire run.

It is difficult to convey how well these stories are told. It's gotten to the point where it feels like I have a direct connection with Clementine through these games, and that cannot happen without the wonderfully gripping storytelling that happens in this series, these two games especially. I know that I've already gone over it a bit, but these games are nothing without an interesting story, so much of their success is built on getting the player invested in the situations and having them care about the characters, and this game gets it so right. I also don't want to discount how good of a character Javi is, because it can get easy to just focus on Clementine, but Javi was great. His story was deep, a past riddled with a bit of betrayal and blame for the deaths of loved ones. I only had one game with this character, but I would have pushed for him to live above others even if I was playing as someone else. Outside of the stories and characters though, the game still has a lot of positive stuff to stand on. I didn't run into any technical issues with these two entries, though I would still die from time to time as some of the quick time events require...well...very quick timing. The final game also introduced an additional combat element where you can stun a walker by kicking out its leg. This is faster than going for the kill right away, which is needed when facing down an entire horde. I also enjoyed the added element in the final season of collectables, which made exploring the areas seem worthwhile, even if the objective in the area was obvious.

My only complaint with these two entries into the series is the same as I had previously; some of the  events and outcomes are completely locked in regardless of your choices. This isn't apparent unless you play through the game more than once or watch videos online, but it can take away some of the tension in a situation when you know that. Now some choices do greatly impact the game, so still treat all of them in such a way, but I would have appreciated some radically different outcomes based on choices.

At the end of the day, these games aren't for everyone. I know there are a lot of people who prefer the high-octane thrill of a first-person shooter like Call of Duty or the frustrating grind of a game like Dark Souls, and that's completely fine. For anyone looking to play a great story that doesn't offer as much in regards to fast-paced action, this is an absolute recommend. This whole series has been fantastic, and these final two games bring it to the next level. They're emotional, engaging, and entertaining for anyone that enjoys these types of games.

I give seasons 3 and 4 of The Walking Dead a 9.5 out of 10.

Overall, I give the entire series a 9 out of 10.

Sincerely,

The Bored Enthusiast