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Friday, March 29, 2019

Game Review: Super Mario Odyssey


Hello Enthusiasts,

Mario is one of, if not the, most recognizable characters in video games. People who may have never played a game before would likely recognize out Italian superstar. Nintendo has an outstanding record when it comes to their most popular character's main games, and today I will be reviewing the most recent addition to the franchise, Super Mario Odyssey. There isn't too much that I could give away with this game, but please be warned that there may be some Spoiler's Below.

So the main story itself isn't too surprising. King Bowser has kidnapped Princess Peach with the intention of marrying her. This time though, he has the help of a sentient hat that allows him to defeat Mario in battle. This leaves Mario stranded in a strange new land, where he befriends his own headwear companion, Cappy. Together, they will work to save the Princess from claws of Bowser. To do this, Mario uses Cappy as a boomerang-like throwing object, and Cappy is able to possess other characters, by basically placing Mario inside these other creatures to control them directly. This allows Mario to do things and reach places that he would never be able to otherwise. This on its own wouldn't be enough to catch Bowser though, so they will use these abilities to find Power Moons, which are used to power Mario's new flying ship, the Odyssey (which looks like a giant red top hat with a giant balloon coming out of the top).

This game follows in the footsteps of its predecessors in being an amazing entry into the series. The new mechanics are a ton of fun, the controls quickly become second nature, and there is a ridiculous amount of content. There are over 800 power moons that can be found (though you don't need nearly that many to beat the game) and obtaining them ranges from super easy to frustratingly difficult, though I never felt like I was being cheated by the game. On top of that, the game is insanely smooth, I didn't experience any drag throughout the entire game. The art is often very interesting, and the soundtrack is perfect for each world the songs are attributed to. This title has so much going for it, it's hard to even mention it all without sounding longwinded. It's honestly easier to just go over the very few drawbacks, so I'll do that from here.

Really, I have only two complaints about this game. The first one involves the lack of consistency in regards to the depth of the worlds. Some of the worlds in this game are deep, amazing, and an absolute joy to play through. Others are more on the alright side, and a couple are just built for a boss battle, which makes going back to hunt the few remaining Power Moons there kind of boring. While I can't expect that every level would be as enjoyable as the Metro Kingdom (my absolute favorite), there are some real highs and lows. My only other complaint involves the difficulty. Not including the content after beating the main game, this is the easiest Mario game in the series. I didn't really feel challenged during the main story, and the only reason I didn't knock out the whole thing over a few days was because of the large amount of content in the game (which is not a complaint). Again, some of the content after beating the main story is significantly more difficult (especially the Darker Side of the Moon), so Nintendo did do something to cater to those of us who did want more of a challenge, but in such a great game, I needed to address any issues that I had.

Overall, this game is still one of the best on the Nintendo Switch. It's a bunch of fun, with hours of content to keep you entertained. I think even newer players to the series will find a lot to enjoy here. If you have a Switch and you haven't picked up this title, you're doing something wrong.

I give Super Mario Odyssey a 9 out of 10.

Sincerely,

The Bored Enthusiast

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