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Tuesday, April 30, 2019

Game Review - Stardew Valley


Hello Enthusiasts,

Sometimes we all feel like we need to get away from the hustle of the 9 - 5 job. Some of us play games, others watch TV, some will jump into a book, and others will quit their job and move to their old family farm to grow crops and have an adventure. Today's game is all about that last one, as I will be reviewing Stardew Valley. Keep in mind, as always, that there may be some Spoilers Below. 

The game begins with your character receiving a letter from their grandfather, who says not to open it until the time is right to make a change. Cut to years later, your character is a desk jockey that seems miserable, like they've just had enough. It's at this point that they reach into the drawer and pull out the letter, which allows them to move to the old plot of land that their family owns in Stardew Valley. From here, you control the character as they start a farm/fish/get to know the towns people/explore dungeons and kill monsters. The goal of the game is to get rich, run the farm, maybe get married and have children, whatever you want really.

This game is surprisingly fun. Everything is fairly intuitive and I ended up enjoying a lot of it. From the farming to the fighting, everything so far has felt perfectly put together. The graphics are simple but enjoyable, and the different music is wonderfully suited to the different scenarios that trigger it. Every accomplishment feels like it carries a real sense of achievement, making it one of those "just five more minutes" types of games. The more I would learn and discover within the game, the more I wanted to play. I was also impressed with the depth of the stories in the game. Everything feels pretty shallow near the start, with one-dimensional characters that speak to you one sentence at a time. However, the more you get to know the townspeople, the more complex they seem. Shane, who works at the gigantic supermarket that recently moved into town, is an alcoholic that is fighting depression. Kent, a character that comes back from the military in the second in-game year, struggles with PTSD and just returning to civilian life in general. You get closer to these characters by speaking with them often and giving them gifts. You can even romance any of the single characters in the game, which can blossom into marriage with children. There's so much to this game that I have to work to keep myself from rambling about everything that I love.

With all of those great things to say, surely there must be some rough parts to the game, right? Well, outside of some frustration that comes with missing opportunities within the game and some slight monotony with crops near the beginning. Also, while most of the aspects of the game are pretty intuitive, there are a few hard lessons to learn, like all of your spring crops dying right on the first day of summer. These are small complaints compared to the overall positives though, and I don't think it takes away much from my ability to recommend this game. If you haven't seen or played it before, you should jump in, even if it isn't normally your type of game.

I give Stardew Valley a 9 out of 10.

Sincerely,

The Bored Enthusiast

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