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Wednesday, December 21, 2016

First Impressions: Let It Die

      The image above belongs to its respective owner, not me

Hello Enthusiasts,

So I know I've missed a couple of posts over the last few days. This is, in-part, due to the regular business of the holiday season. However, this year I had the extra distraction on the free-to-play PS4 game, Let It Die. I haven't beaten the game yet, so I wanted to do a first impressions review instead.

This is, as previously mentioned, a game that is completely free in the Playstation store. The play style is most similar to a game like Bloodborne, with a system of attacking and dodging. However, unlike games with similar play styles that I've tried, this game has a fun sense of humor as well. A player will use a variety of weapons that can be quickly interchanged with the D-pad, making it easier to attack different types of enemies. The game also has a system of raiding other player's bases and plundering for resources. Also, as with most free-to-play games, there are in-game purchases that can make your experience a lot easier, like buying extra revives.

So, here's the story. The world has suffered from catastrophic earthquakes, which have destroyed a lot of the major cities around the world. Out of this, a small mountain of buildings and hallways has risen up, called the Tower of Barbs. At the top is apparently some great treasure or a mystical item, which nobody has ever reached. So, you play as a set of interchangeable fighters who work to climb the tower and claim the treasure. If your fighter dies along the way you are unable to revive them, they become one of the enemies of that floor, though stronger than the average enemy, and they get the title of "Hater". You are guided on you journey primarily by the grim reaper, who calls himself Uncle Death. As it turns out, the game is a game in the game. That's to say that you can back out to an arcade where you can speak with a few different people before Uncle Death sends you back into the fight. The story is fun and humorous, never taking itself too seriously.

The game is a lot of fun, though certainly stressful. As you progress with a fighter, you will be able to upgrade their stats, but what's better is increasing their weapon mastery. It's one of those systems where improving the mastery of a weapon is done by using that weapon in battle. This, along with the fact that found weapons will break very quickly, forces the player to get proficient with just about every weapon found. The game is also difficult, and getting to the top of the tower will take some time. As the title of the game implies, you will die, there's no two ways about it.

While it is a lot of fun, it does feel like it is lacking a bit in some areas. There isn't any real parry system, and it feels like there should be one. You can block, and it will stagger the enemy if timed just right, but a system of countering would be welcomed. Now, I'm not too far into the game, but the two boss battles I've had haven't been too crazy; in fact, the first one was downright easy. I fought through hoards of enemies to get to the boss, and I hardly lost any health. It took getting hit once to learn his attack pattern.

Overall, this game seems to be a lot of fun, if not a bit stressful at times. If you aren't confident in your Bloodborne or Dark Souls abilities, this may be a good way to used to that kind of game play. Plus, despite any complaints I could have, it's free, and it is top of the line for a free game.

Based on my first impression, I give Let It Die an 8.5 out of 10.

Sincerely,

The Bored Enthusiast

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